Cube – Audio Integration and Sound Design for Video Games

Redesign of all the sounds of Cube.
Audio integration with Wwise / Audiokinetic.

I created all the sounds from scratch with wavetable synthesis with various waveforms, filters, LFOs, modulators, reverbs, delays, and some drum machine sounds. I didn’t use soundbanks in this audio integration.

Sound design Sofware: Ableton Live 10 + Max for Live and Cecilia 5.
Sound design Hardware: Akai Mpc1000, Moog mother 32, Korg MS20, and Boss RV 500.